It's tough enough being a woman in the real world, but it's even tougher being one in a video game.
From damsel's in distress, like Princess Peach of Mario fame, to the scantily clad babes of Grand Theft Auto V, there are stereotypes abound. And they're just the tip of the iceberg when it comes to sexism in the gaming industry. It's a topic they're taking on head first at the annual Game Developers Conference in San Francisco this week.
Developer Brianna Wu, from Giant Spacekat, joins Alex Cohen to talk about her first hand experience with discrimination within the gaming industry, and the threats that followed her speaking out about it.